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    3. XenoAtom.Terminal.UI.Rendering
    4. CellBuffer

    CellBuffer Class

    Definition

    Namespace XenoAtom.Terminal.UI.Rendering
    Assembly XenoAtom.Terminal.UI.dll
    Inherits Object
    Show inherited members (7)
    • System.Object.Equals(System.Object?)
    • System.Object.Equals(System.Object?, System.Object?)
    • System.Object.GetHashCode()
    • System.Object.GetType()
    • System.Object.MemberwiseClone()
    • System.Object.ReferenceEquals(System.Object?, System.Object?)
    • System.Object.ToString()
    [NullableContext((byte)1)]
    [Nullable((byte)0)]
    public sealed class CellBuffer
    
    Tip: use kind:method, kind:property, kind:ctor. Press Esc to clear.

    Constructors (1)

    CellBuffer(Int32, Int32)

    Properties (2)

    Height
    Width

    Methods (12)

    Clear()
    Clear(Style)
    ClearCurrentClip(Style)
    OverlayCellStyle(Int32, Int32, Style)
    PopClip()
    PushClip(Rectangle)
    RegisterHyperlink(String)
    SetCell(Int32, Int32, Rune, Style, UInt64)
    SetCell(Int32, Int32, Rune, Style)
    ToMarkupLines()
    WriteText(Int32, Int32, ReadOnlySpan<Char>, Style, UInt64)
    WriteText(Int32, Int32, ReadOnlySpan<Char>, Style)

    Extensions (3)

    FillRectWithBrush(CellBuffer, in Rectangle, Style, Nullable<Brush>, Nullable<Brush>, ColorMixSpace, UInt64)
    WriteTextWithBrush(CellBuffer, Int32, Int32, ReadOnlySpan<Char>, Style, in Rectangle, Nullable<Brush>, Nullable<Brush>, ColorMixSpace, Int32, Int32, UInt64)
    WriteTextWithBrush(CellBuffer, Int32, Int32, ReadOnlySpan<Char>, Style, in Rectangle, Nullable<Brush>, Nullable<Brush>, ColorMixSpace, UInt64)

    This project is part of the XenoAtom.


    Copyright © 2026, Alexandre Mutel aka xoofx - Content licensed under the Creative Commons CC BY 4.0 | Site generated by lunet hosted on GitHub Pages