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    3. XenoAtom.Terminal.UI.Threading
    4. DispatcherObject

    DispatcherObject Class

    Definition

    Namespace XenoAtom.Terminal.UI.Threading
    Assembly XenoAtom.Terminal.UI.dll
    Inherits Object
    Derived XenoAtom.Terminal.UI.Controls.BarChartItem, XenoAtom.Terminal.UI.Controls.BreakdownSegment, XenoAtom.Terminal.UI.Controls.ProgressTask, XenoAtom.Terminal.UI.State<T>, XenoAtom.Terminal.UI.TerminalApp, XenoAtom.Terminal.UI.Visual
    Show inherited members (7)
    • System.Object.Equals(System.Object?)
    • System.Object.Equals(System.Object?, System.Object?)
    • System.Object.GetHashCode()
    • System.Object.GetType()
    • System.Object.MemberwiseClone()
    • System.Object.ReferenceEquals(System.Object?, System.Object?)
    • System.Object.ToString()
    [NullableContext((byte)1)]
    [Nullable((byte)0)]
    public abstract class DispatcherObject
    
    Tip: use kind:method, kind:property, kind:ctor. Press Esc to clear.

    Constructors (1)

    DispatcherObject()

    Properties (1)

    Dispatcher

    Methods (2)

    CheckAccess()
    VerifyAccess()

    This project is part of the XenoAtom.


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